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U4IK ST8
S3 licensed
Results for week 6:



************************************

WWCC Points
1st - [SR] Judy! / Rudy Van Buren - 75pts

2nd - A.Lax [SG™] / DiSCiPuLo - 70pts

3rd - U4IK ST8 / U4IK ST8 - 58pts

4th - [SR] Gasser / Minimaxman - 44pts

5th - vMaxn2oaddict / n2oaddict - 30pts

6th - SRLT T.Ostgaard / Tomhah - 25pts

7th - Believer / believer - 25pts

8th - 3id N.McEvoy / Niall09 - 23pts

9th - tomo.racing / TomO.whippersnapper - 20pts

10th - [SR] junksy / junkan - 15pts

11th - CR|troy / troy - 14pts

12th - Yann Laprevotte / GreyBull [CHA] - 10pts

13th - dt.Danas L. / Danas - 10pts

14th - n\M.Nummela / Tukko - 9pts

15th - *DA* Vendetta / Vendetta - 9pts

16th - [PM] Ant / anttt69 - 6pts

17th - D-R-T|DrBen / DrBen - 6pts

18th - dt.Gytis S. / Tvix1 - 6pts

19th - **Shokd #30 / paulct - 5pts

20th - D-SiS / versis - 5pts

21st - V.Lobato[SG™] / victor_12 - 5pts

22nd - Slite Ati / EliteAti - 3pts

23rd - WS.C•Luke / luke.s - 3pts

24th - [GRAND]Flame / Flame CZE - 2pts

25th - Kart-36 / kart-36 - 2pts

26th - Gutty Xspa™ / gutty - 2pts

27th - **Shokd #30 / eggo - 1pt

28th - Hibbert / Hibbert [FIN] - 1pt

29th - dem.Deathstar / deathstar - 1pt

30th - SpeedCore.PSantos / BSantos - 1pt

31st - Piet / Nordlicht - 1pt

32nd - 7Karat Kardaani / anssi82 - 1pt

If you notice anything wrong please notify me asap, thanks.
***********************************************


Ok, the WWCC and Cone Challenges are on hold for a while as my personal life gets in the way. I haven't had time to create a new layout so I'll just leave the server running the latest challenge and allow all road cars until I get the time to get back into it.

Once again, thanks to everyone who has competed in these challenges.

There will be new challenges coming.
Last edited by U4IK ST8, .
U4IK ST8
S3 licensed
Here are the top times for the Aston Club reversed challenge.




******************************************


The sixth week of the WWCC has just started, so get to the Cone Challenge server and set your fastest, cleanest time to get into the top 10.

Good Luck and Have Fun!

WWCC Week 6
U4IK ST8
S3 licensed
Hello all,

Week 6 of the WWCC has just started on the Cone Challenge server. This weeks challenge is at Aston Club reversed.

The challenge ends this Sunday at 10pm(GMT+1)

Good Luck and Have Fun!




**************************************************

WWCC Top 10

1st - [SR] Judy! / Rudy Van Buren - 75pts

2nd - A.Lax [SG™] / DiSCiPuLo - 50pts

3rd - U4IK ST8 / U4IK ST8 - 48pts

4th - [SR] Gasser / Minimaxman - 44pts

5th - vMaxn2oaddict / n2oaddict - 30pts

6th - 3id N.McEvoy / Niall09 - 23pts

7th - Believer / believer - 18pts

8th - [SR] junksy / junkan - 15pts

9th - CR|troy / troy - 14pts

10th - tomo.racing / TomO.whippersnapper - 14pts
U4IK ST8
S3 licensed
Quote from LFSn00b :Best CC layout yet. 3rd place so far too

Thanks! You're 5th now but that's a nice time for the RAC. Any penalties on that run or just slow first lap?

Quote from DiSCiPuLo :My LX4 video =)

Haha, didn't take you long, nice run!
U4IK ST8
S3 licensed
Cone Challenge #6

Aston Club reversed

47 gates






*************************************


This is the sixth cone challenge and is at Aston Club reversed. Two gates in this challenge are under 4 metres and they are at the fastest section of the challenge so beware! I've also tried to make the restricted areas more visible by using marshals instead of poles this time.

You can find the layout and an XRT setup in my sig, also the results from WWCC 5.

Join the [url="lfs://|Cone+Challenge|0|S2|/"]Cone Challenge[/url] server and lets see can you predict what car will run next weekends challenge!

Good Luck and Have Fun!

U4IK ST8
S3 licensed
Quote from DiSCiPuLo :
Anyway I liked the layout and the behavior of the car with setupgrid set, the problem is that I didn't have time on Saturday and today to try to improve my time.

Congratulations by the layout U4IK ST8, I like this type of competitions but this time not many people participated.

Thanks and I'm glad you also enjoy this type of challenge, seems to have died down though. We'll see does the next cone challenge bring them back.

Appreciate you sharing your videos. People can actually see the course in action before they try it. And I didn't have time to improve my time either, I think I had penalties in that time.

Quote from AjRose :Where can I find the password for the server?

Oh yea, sorry, I passworded it when the weekend challenge ended, I'll open it now. Although it's going to change to the new challenge in 30mins.
U4IK ST8
S3 licensed
Top times for week 5 of the WWCC which was at Fern Bay Green reversed in the XRT & FXO. Not many tried this weeks challenge which means a change in the top 3 points earners.

Anyway, well done all!



Here's the results:

WWCC Week 5




************************************************


WWCC Points

1st - [SR] Judy! / Rudy Van Buren - 75pts

2nd - A.Lax [SG™] / DiSCiPuLo - 50pts

3rd - U4IK ST8 / U4IK ST8 - 48pts

4th - [SR] Gasser / Minimaxman - 44pts

5th - vMaxn2oaddict / n2oaddict - 30pts

6th - 3id N.McEvoy / Niall09 - 23pts

7th - Believer / believer - 18pts

8th - [SR] junksy / junkan - 15pts

9th - CR|troy / troy - 14pts

10th - tomo.racing / TomO.whippersnapper - 14pts

11th - Yann Laprevotte / GreyBull [CHA] - 10pts

12th - dt.Danas L. / Danas - 10pts

13th - n\M.Nummela / Tukko - 9pts

14th - *DA* Vendetta / Vendetta - 9pts

15th - [PM] Ant / anttt69 - 6pts

16th - D-R-T|DrBen / DrBen - 6pts

17th - **Shokd #30 / paulct - 5pts

18th - D-SiS / versis - 5pts

19th - Slite Ati / EliteAti - 3pts

20th - [GRAND]Flame / Flame CZE - 2pts

21st - Kart-36 / kart-36 - 2pts

22nd - dt.Gytis S. / Tvix1 - 2pts

23rd - **Shokd #30 / eggo - 1pt

24th - Hibbert / Hibbert [FIN] - 1pt

25th - dem.Deathstar / deathstar - 1pt

26th - SpeedCore.PSantos / BSantos - 1pt

27th - Piet / Nordlicht - 1pt

Again, if anyone notices any mistakes please let me know. Thanks
**************************************

Just a quick reminder of how the points are dished out:

1st - 25pts

2nd - 20pts

3rd - 10pts

4th - 7pts

5th - 6pts

6th - 5pts

7th - 4pts

8th - 3pts

9th - 2pts

10th - 1pt

***************************************


So, another week over and another new layout on the way. Only just finished the next layout today, so there may be some things that need changing but hopefully not.

Anyway, thanks again to all who have taken part in the challenges.

See you at the next track! (Will be loaded at 12pm(GMT+1) tonight)

Cheers,

U4IK ST8
S3 licensed
You can do that or you can click the link in my sig "WWCC Layouts & Setups" and there you'll find all the cone challenges, CC1 to CC5, including some setups for each layout.
Last edited by U4IK ST8, .
U4IK ST8
S3 licensed
Quote from HEAVYSET :Fudge it. I try my first lap staying in second gear to get a bead on the gates for the first time, and I get spectated for being too slow. Kinda hard to learn that way, but fair is fair, those are the rules and I did read them before I started. This ain't for no casual types like me, I guess.

Sorry, U4IK, I wanted to take a stab at these each week in support, but obviously I'm way out of my league.

I'll pop in to spectate from time to time. It's cool to watch the hot shoes at work.

Damn, I never even tested that for this layout. I had it set to 60 for each sector when I started using Airio. I should have increased the allowed time for this longer track, sorry about that HEAVY. The reason I have this is because when a lot of people a driving the course, someone doing over 60 second per split will be constantly holding up the fast runners. But then, when the track is empty and people, like yourself, want to take their time to learn the layout, they get spectated.

Ok, so I'll increase the time limit per sector to 90. I did intend to do this because the last challenge has shorter sector/splits.
U4IK ST8
S3 licensed
Well, it's ok now since you got a 1:31.97

Here's who has run so far:
U4IK ST8
S3 licensed
Cool, I see you made a couple of other vids too. It would be great if more people made vids of their fastest time, wish I could but FRAPS kills my fps which makes it impossible to make a vid.
U4IK ST8
S3 licensed
Quote from TouringBubble :When looking far ahead you can't always tell which way the cones are pointing ... at least I can't. But I might just be blind ... lol. And by room for error I mean that a gate has a defined inside and outside, where an open slalom does not. This allows for different lines .. some good and some bad.

Well, I'm only looking for good lines, that's why the gates are only 4 metres wide.

________________________________________________


Moving on... here's the top 32 for the latest cone challenge at Fern Bay Green reversed.




________________________________________________


The fifth weekend challenge has started on the [url="lfs://|Cone+Challenge|0|S2|/"]Cone Challenge[/url] server!

Challenge ends this Sunday at 10pm! It will be Sunday, I promise... :-)

Good Luck and Have Fun!

WWCC Week 5
U4IK ST8
S3 licensed
Hello all,

Week 5 of the WWCC is now running on the [url="lfs://|Cone+Challenge|0|S2|/"]Cone Challenge[/url] server at [url="http://www.lfsforum.net/showthread.php?p=1250238#post1250238"]Fern Bay Green reversed[/url].

All are welcome to take a few runs on this fast layout.

Good Luck and Have Fun!



****************************************

WWCC Top 10

1st - [SR] Judy! / Rudy Van Buren - 75pts

2nd - [SR] Gasser / Minimaxman - 44pts

3rd - vMaxn2oaddict / n2oaddict - 30pts

4th - U4IK ST8 / U4IK ST8 - 28pts

5th - A.Lax [SG™] / DiSCiPuLo - 25pts

6th - 3id N.McEvoy / Niall09 - 20pts

7th - [SR] junksy / junkan - 15pts

8th - CR|troy / troy - 14pts

9th - Believer / believer - 11pts

10th - tomo.racing / TomO.whippersnapper - 10pts
U4IK ST8
S3 licensed
Voted... Good luck!!
U4IK ST8
S3 licensed
Quote from TouringBubble :I can see what you're saying about those being slaloms, but I was just thinking something more open ... more room for error without it being obvious.

And the the thing I had issues with is that I look ahead as far as possible. So, I look ahead and just see a row of cones with a vertical thing out to the side, only to find that the vertical thing is the post and not a cone. I just don't see that as difficulty ... I see it being confusing. But, we've disagreed before, right? =)

I'll plan to hop on next weekend too. Thanks for hosting these.

A slalom is a slalom, no? What you mean by "more room for error without it being obvious"? I'm open to suggestions, so I'd like to see what you actually mean.

And when you "see a row of cones" pointing to say the right, you think that going left is the way to go? And the first time you get spectated for going into a "Restricted Area", you should then realise that that was the wrong way to go.

Also, anything new to people can be confusing, no matter what it is, but once you learn it then it becomes a challenge to actually master it. Of course eveyone will miss that gate in the shadow, why would you look there in the first place? But once you know it's there, will you miss it again? I doubt it...

Quote from HEAVYSET :I'm slow at these things, so I can understand the challenge involved with going through the gates quickly without nipping a cone. But if you've ever seen what U4IK derived these challenges from, the Project Gotham Racing games for the Xbox/Xbox 360, you'd think these were a relative piece of cake.

I sure as hell know it ain't easy just negotiating the gates, and there are sim physics in the mix this go around. But imagine having to link the gates within 2-3 seconds either by speed or a slide to keep a points (kudos) counter going for the entire 2 laps. Combine that with the necessary style scores earned during the laps just to reach the top ten on the scoreboards. And oh yeah, throw in a time limit. Yes, like I said, we're talking sim physics in LFS vs. arcade and best with a gamepad physics in PGR, but U4IK was/is a master at PGR. Be glad he can't add in most of the PGR variables.

Yeah, as Heavy has said, the original cone challenges in PGR2 are a hell of a lot more difficult than anything created in LFS. 2 laps, getting each gate within 2 seconds AND keeping your kudos points ticking, was not a easy task, but once you mastered the tracks/gates, it became a little easier to judge your lines. Which is exactly the same here, once you get the track it becomes a battle between you and the course, you try your hardest to get that fast clean run. And that's why some of the fastest in LFS enjoy this new challenge.

Quote from logitekg25 :i am pretty sure he means by slolum (spelling :really something like



*=cone -->* * * * * * * * * * * * *

maybe getting smaller gap to make it a little harder

Yeah, it's slalom, which btw is pretty easy to spell. Even saying it sla.. not slo...

And I have already created a new layout with a slalom, at the end of a long straight, which gets tighter as it gets closer to the corner.


And just so people know, these restricted areas are only there because route checkers don't work after one lap, so on the second lap you could just take the fastest route without even going through the gates. When the next official patch comes out route checkers will work for more than 1 lap, so, if you miss a gate in a shadow somewhere, you'll get spectated anyway at the next gate for missing that gate. It's basically the same thing though.

So, anyway, everyone is in the same boat when a new challenge is released but it's the fast clean drivers who get to grips with the layout quicker than others, are you one of them? Join the [url="lfs://|Cone+Challenge|0|S2|/"]Cone Challenge[/url] server and find out!

U4IK ST8
S3 licensed
Quote from U4IK ST8 :Again, I have used restricted areas on some gates, you'll notice the poles in the screen shot, they indicate restricted areas.


Quote from touringbubble :i took this layout for a spin ... My first time. I was expecting something a little different, but i did enjoy it. My friend vince and i spent a good amount of time trying to get clean laps ... We were never successful. Lol.

I had issues seeing a couple of the gates ... One was in a shadow and some of the others had red posts on the opposite sides from the actual gate. I found this confusing as the spacing was close to the gate spacing and i found myself aiming for the wrong place in a few spots.

Thanks for having a go and to be honest, I'm not making the layouts easy, in fact, I'm trying to make them difficult, unpredictable, that kind of direction. And I deliberately put that gate in the shadow coming up the hill to the fast left hander, so as to catch people who would automatically go for the fastest line and go as far right as possible. So it will always be part of these challenges to catch people out and, well, challenge them. This is also the reason I don't use different colour cones for gates and such, it actually makes you look and concentrate more. And it's only in the last two layouts have I used restricted areas because, as the tracks get longer it gets harder to stretch the objects over the whole course. Restricted areas and route checkers don't take up object slots so I use them in place of extra barriers or cones.

Quote from touringbubble :I think it would have been cool to throw in a slalom or 2 on the course, but that's just me. I had a blast driving it.

Not sure what your definition of a slalom is but I thought I put 2 into this layout?



Anyway, thanks for turning up and having a go. Now you know the course you should come back on Friday when the fifth WWCC will start, with the chosen car(s), and see can ye get in the points.

Again, thanks for having a run and good luck for the weekend challenge!

U4IK ST8
S3 licensed
Haha, yeah I know, shhhh.

Been a busy sleepless week, somehow thought yesterday was Sunday and never even bothered to check, lol. Ah well, not like this is the most important thing.

Anyway, how you like the new layout?

Sorry to anyone who expected there to be another day of WWCC4 but yeah, I been smokin' some mad sh!tz lately, lol.
U4IK ST8
S3 licensed
Hey EQ, that's no problem, I probably should have asked in the Airio thread.

It's good to hear the time will also be added when someone gets spectated after finish, sometimes you don't even see what time you did.

Thanks EQ

U4IK ST8
S3 licensed
Cone Challenge #5

Fern Bay Green reversed

49 gates





**********************************************


The fifth addition to my list of cone challenges. This one is at Fern Bay Green reversed and is a lot faster than the previous South City layout. Again, I have used restricted areas on some gates, you'll notice the poles in the screen shot, they indicate restricted areas.

So, can you be the fastest, cleanest driver this week? Join the [url="lfs://|Cone+Challenge|0|S2|/"]Cone Challenge[/url] server and find out! Remember, all road cars are availible up until Friday, when week 5 of the WWCC begins.

Good Luck!



No setups yet for this one but the layout is up at [url="http://www.setupgrid.net/1/setup/layout"]Setupgrid.net[/url], link also in signature.
U4IK ST8
S3 licensed
Top 32 for week 4 of the WWCC which was at the tricky South City Sprint 1 reversed track in the UF1. Things could start heating up now that the [SR] lads missed this week. And the top 3 this week were ~2 seconds per lap quicker than anyone else. Lets hope these lads stick around!

Well done all!



Anyway, here's the results:

WWCC Week 4




************************************************


WWCC Points

1st - [SR] Judy! / Rudy Van Buren - 75pts

2nd - [SR] Gasser / Minimaxman - 44pts

3rd - vMaxn2oaddict / n2oaddict - 30pts

4th - U4IK ST8 / U4IK ST8 - 28pts

5th - A.Lax [SG™] / DiSCiPuLo - 25pts

6th - 3id N.McEvoy / Niall09 - 20pts

7th - [SR] junksy / junkan - 15pts

8th - CR|troy / troy - 14pts

9th - Believer / believer - 11pts

10th - tomo.racing / TomO.whippersnapper - 10pts

11th - Yann Laprevotte / GreyBull [CHA] - 10pts

12th - n\M.Nummela / Tukko - 9pts

13th - *DA* Vendetta / Vendetta - 9pts

14th - [PM] Ant / anttt69 - 6pts

15th - **Shokd #30 / paulct - 5pts

16th - Slite Ati / EliteAti - 3pts

17th - [GRAND]Flame / Flame CZE - 2pts

18th - Kart-36 / kart-36 - 2pts

19th - **Shokd #30 / eggo - 1pt

20th - Hibbert / Hibbert [FIN] - 1pt

21st - dem.Deathstar / deathstar64 - 1pt

22nd - SpeedCore.PSantos / BSantos - 1pt

Again, if anyone notices any mistakes please let me know. Thanks
**************************************


So, another week over and another about to begin. Thanks everyone for having a go, or two hehe. Glad people are enjoying the challenge.

Also, my plan for the WWCC is to run it until the Scirroco is released in the next official patch. There are also some fixes that will make layouts quicker and easier to make, like route checkers working for more than one lap, I can put one at each gate and no need for extra objects. So yea, when the Scirroco is released the winner of the first WWCC will be announced and then I'll start a new WWCC and the first challenge will be in the Scirroco @ BL1.

Anyway, thanks again all for your participation and watch out for the next cone challenge!

Cheers!

Last edited by U4IK ST8, .
U4IK ST8
S3 licensed
Here's the top 32 times for the South City Sprint 1 reversed layout:



**************************************


The [url="lfs://|Cone+Challenge|0|S2|/"]Cone Chalenge[/url] server is now set for [url="http://www.lfsforum.net/showthread.php?p=1248521#post1248521"]WWCC Week 4[/url].

Challenge ends Sunday at 10pm!

Good Luck!

WWCC Week 4
U4IK ST8
S3 licensed
Week 4 of the WWCC at South City Sprint 1 reversed is now running on the Cone Challenge server.

Challenge ends this Sunday at 10pm!

Good Luck!




***********************************


Here's the points standings after 3 weeks:

1st - [SR] Judy! / Rudy Van Buren - 75pts

2nd - [SR] Gasser / Minimaxman - 44pts

3rd - U4IK ST8 / U4IK ST8 - 21pts

4th - 3id N.McEvoy / Niall09 - 20pts

5th - [SR] junksy / junkan - 15pts

6th - CR|troy / troy - 14pts

7th - tomo.racing / TomO.whippersnapper - 10pts

8th - Yann Laprevotte / GreyBull [CHA] - 10pts

9th - vMaxn2oaddict / n2oaddict - 10pts

10th - *DA* Vendetta / Vendetta - 9pts

11th - Believer / believer - 7pts

12th - [PM] Ant / anttt69 - 6pts

13th - n\M.Nummela / Tukko - 3pts

14th - [GRAND]Flame / Flame CZE - 2pts

15th - **Shokd #30 / eggo - 1pt

16th - Hibbert / Hibbert [FIN] - 1pt

17th - dem.Deathstar / deathstar64 - 1pt
U4IK ST8
S3 licensed
Yes, a message when you finish would help you understand why you got spectated. Would it be possible to give them their finished time on screen too? Like:

EQW : SPECTATED AFTER FINISH (could I edit that to this "2 Laps complete - [Username] spectated"?)
TIME : (Race time including penalties) (or a /rcm type message of their race time)

I know their time is already placed in the leaderboard but, the first few times it happens, you don't really know what's happening, so you look up for any messages or warnings from the admin/server.

And I agree with you about the suggestion of spectating people with too high a penalty. It would not help new comers get to grips with the course. So, no, I don't think I'll go for that idea.

Anyway, thanks for dropping in and having a go at the course and I look forward to the next Airio releases.

Thanks again!

U4IK ST8
S3 licensed
EQ, man, thanks a lot for your help getting this server running with Airio. I decided to stop naggin' you on MSN, I was still getting disconnected up until Sunday, so I thought I'd waited until 500servers had the 2.3.3 update. When I updated to Airio 2.3.3, I uploaded my files and everything ran perfectly. When I get a few euros I'll definately drop you a donation. Thanks again.

Yeah, this is probably the trickiest challenge yet. You really need to get used to where the gates are on these courses before you can start pushing it. For the first time I'm using restricted areas on some of the gates, it'll make people try a bit harder to get each gate.

Anyway, thanks again for sharing your great program and teaching me in the process, really appreciate it!
U4IK ST8
S3 licensed
Quote from HEAVYSET :Woohoo!! Top 25. And under 3 minutes.

Nice one! Thanks for dropping in.

Quote from Minimaxman :Only really had time for a bunch of runs, shame as it was a nice track!

Thanks, lets see how you like the next one, it's a lot trickier!
FGED GREDG RDFGDR GSFDG